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Silver Coin: Age of Monster Hunters Late Pledge

Created by Bona Fide Games

Become a monster hunter in a solo, co-op or competitive open world adventure game & slay the monsters for a bag of silver coins!

Latest Updates from Our Project:

Pledge Manager is Closed!
about 2 years ago – Fri, Apr 26, 2024 at 12:28:41 PM

Hey Hunters,

Just dropping in with another quick update, as promised. We've officially locked in all orders for the Pledge Manager and pre-orders. By now, you should have received an email reminding you to make any final updates or complete your survey if you haven't already.

In precisely 48 hours, all orders will be locked, and changes will no longer be possible. If anyone encounters any issues during this time, please don't hesitate to reach out to us at [email protected], and we'll do our best to assist you. Keep in mind that once orders are locked, we'll proceed with charging the cards (this may take a couple of days to address any potential emails or issues).

To keep things interesting, we're sharing a quick photo from our latest physical playtest featuring the new ruleset (on the older prototype). It's a reminder of what the game you backed looks like, even without the final card, board, and gameboard design & art updates. We're thrilled with how it's shaping up—it's sleeker, more compact, and optimized for an even better gaming experience!

This is all for today, have a great weekend, happy holidays and may your bags be full of silver coins :)

April Update - PM Closing & Scenarios
about 2 years ago – Mon, Apr 22, 2024 at 08:38:54 AM

Hey Hunters,

This Friday, we're closing the Pledge Manager. We've been diligently addressing issues with some backers' surveys and orders. However, there are still a few who haven't completed their surveys. Rest assured, they'll receive an additional email soon with a reminder and instructions.

We'll be posting another update on Friday to provide final instructions regarding card charges and order locks in Backerkit.

SCENARIOS, RULEBOOK & FINAL PLAYTESTING

In the meantime, a quick update on the game development end.

Scenarios: Our team is in the final stages of completing the game's scenarios. As you're aware, there are a total of 15 scenarios: 12 in the base game and an additional 3 in the Trinity expansion. We're pleased to share that 10 scenarios are already completed, with the remaining 5 actively being developed and playtested to ensure the best gaming experience.

Rulebook: We've dedicated efforts to refining the rules for the competitive mode. After careful considerations and adjustments over the past couple of months, we're now confident in the current ruleset. Consequently, we're updating and improving both the rulebook and the scenariobook, with the latter awaiting the final 5 scenarios.

Playtesting: As game development nears completion, we invite you to join us in the final stages through playtesting. We aimed to keep most scenarios a surprise for the game's release, however, if any of you would like to lend a hand or induldge their curiosity, we are happy to receive some feedback. If you wish to playtest, please let us know or hop into ourDiscord channel.

Thank you for your patience and for being a part of our community. We remain committed to delivering a game that exceeds your expectations. Wishing you a fantastic remainder of the week, and may your bags be filled with silver coins.

February Update - Art and Design
over 2 years ago – Thu, Feb 29, 2024 at 03:56:40 AM

Hey hunters,

As promised, today we are sharing a bulk of the design and art changes and additions that we have been finishing for the final version. So let's not waste anymore time as it will be a rather longer update with the amount of images it will have.

PLEDGE MANAGER

Before we begin, quick announcement in regards to the Pledge Manager. As some of our backers need our assistance in closing their surveys we will extend the closure of the Pledge Manager for a week or two to resolve all their problems and to properly close it out. 

There will be an update few days before the complete closure and one on the day that PM ends. 

DESIGN CHANGES

We were not happy with how several of our cards looked, so we wanted to give them a quick makeover to make them more epic. We already shared some of the changes, so here are the rest of them. 

Keep in mind, that all of them can still be a subject to small changes before we send all the files.

MAGIC CARDS - We added some background art to help with the immersion and their overall aesthetics.

IMPROVEMENT CARDS - Some background effects were added as well depending on their type.

MONARCH CARDS - We added art to all the Monarch cards. Even though they are not used often (as they each have their own a token to be placed on the game board we still felt like this helps with the immersion and your playing experience. We separated them depending on their negative/positive effects on the game.

CHARACTER & ABILITY CARDS - It felt like the previous character cards were overwhelmed with small text, making it difficult to read and leaving you with no space to enjoy the art of the character you are playing. 

This is also a suitable moment to share the updated Spellblade art. We hope you like it. Also the character card is blurred in order to not spoil the surprise of her unique and awesome ability. You can read her description on her character card... and you are free to write your guesses as to what she has to offer in the game.

ART ADDITIONS & CHANGES

MONSTER UPDATE - We updated the HYDRA art as we felt like it was out of place compared to others and finished the last monster for the base game, called BASMU (Yes there are still some monsters we haven't shared with you as part of the scenario pack ;))

TOWNSFOLK UPDATE - Here are the last 3 townsfolk art pieces: MONSTER COLLECTOR, PLAGUE DOCTOR & HORSE MERCHANT. And lastly the new NIGHT WATCH, which is also a part of the Icy Winds Scenario

This will be all for the day. We will get back to you soon with other information as well, so stay tuned, have fun and may your bags be full of silver coins ;)

January Update - Closing of Pledge Manager
over 2 years ago – Wed, Jan 31, 2024 at 12:07:41 PM

Hey Hunters,

Today's update is going to be relatively short and concise. 

STATE OF THE GAME

All of our miniatures files have been done and completed. Some needed to be separated and converted into ZTLs (instead of STLs for all of you who aren't adept in 3D printing) and are in the process of resculpting and 3d printing. Now it is the time of Chinese Holidays, which start with 3rd of February and end on 18th of February.

DESIGN AND ART SNEAK-PEEK

While we are waiting for all the miniatures to be finished and resculpted and for Chinese Holidays to end, we are focusing all our time and energy into finishing the game design, scenarios and art. In the next update, which should follow relatively soon we can share much more on what's been done on both interface and gameplay. But for now, let me just share with you:

Last Townsfolk art:

And the first of many graphic design updates: Herb cards

PLEDGE MANAGER CLOSING

While the manufacturing is closing in, we will also need to close our Pledge Manager and finish all of the orders to have exact numbers. This is why we are closing our Pledge Manager on the 1st of March.

This also means that this is the last reminder to conclude your orders and surveys and write your name on the box, since once we send the files to the manufacturing company, there is no turning back.

Visit our Pledge Manager here!

Put your name on the box here!

If any of you are experiencing any problems with Backerkit Pledge Manager or need to change address, order etc., let us know and we will try to help in any way we can.

This will be all for today, take care and may your bags be full of silver coin.

November Update - Detailed Timeline plan
over 2 years ago – Thu, Nov 30, 2023 at 11:30:03 AM

Hey Hunters,

Let's not beat around the bush and immediately jump into today's update which all of you were waiting for. Agenda for today is:

  • Detailed Timeline Plan
  • Name on the Box reminder
  • Revelation of all 12 Base game scenarios

DETAILED TIMELINE

We already gave you our estimate last time of when to expect certain processes to start and finish. Now we can dive into the details since the first step of the production is right around the corner.

This past few months we've been talking to our manufacturers quite frequently and trying to understand each process of manufacturing, how long it lasts, what it needs from us etc. We also realize the sheer scale and size of our game, which normally takes more time for certain processes. So we took all of that into consideration and even included a possible margin of error on each process, to then calculate the timeline we are sharing below. We will try to go into details, so that you guys can understand each part of production and how long it lasts.

Keep in mind that we received quite more optimistic timeline, so it is entirely possible that you will receive the game before that... at least we hope you do.

 December 10th - 30th: MINIATURE RESCULPTING

By the 10th of December we send all of our miniature files and their subtools to manufacuring company, who then checks them and resculpts them in order to make them ready for print. 

December 31st - January 20th: 3D PRINTING + MAKING TOOLING MASTERS & RESIN COPIES

The miniatures are then 3D printed, tooling masters and their resin copies are made. 

January 21st - March 9th: SENDING RESIN COPIES TO FLG FOR APPROVAL

The resin copies then need to be approved. What we kept in mind here, are the chinese new year holidays, which are almost 1 month long.

March 10th - May 18th: TOOLING/MOLD MAKING & PRINTING FILE VERIFICATION

By 10th of March we need to have all of our files ready and send them to our manufacturers so they can verify them, make all the necesarry molds/tools etc. 

May 19th - June 8th: MAKING PRE-PRODUCTION COPIES AND SENDING THEM FOR APPROVAL

This is when we get to see what our game will look like once its mass printed. They will send it to us and we get to show it to you as well.

June 9th - September 7th: MASS PRODUCTION

Now we get to the fun part of manufacturing your games. 

September 8th - November 17th: SEA SHIPPING

The games are packed, loaded onto the freights and pallets and on the way to hubs around the world.

November 18th:  START OF FULFILLMENT

Each hub then starts to pack and send the games to you all. Some will get the game right away, for some it may take some more time. We will keep you posted either way.

ACTION! - NAME ON THE BOX REMINDER

The first part was long, so we will keep next 2 short.  We would like to remind you all to write us your names, which you would like to put on the box for our little memorial. GDPR forces us to do it via survey, so here you have the link again.

GET YOUR NAME ON THE BOX HERE

You have untill end of January to get your name there. If you already have, great, you dont have to do it again, since it will only be featured once. But in case you do not enter it on the link by end of January, we cannot put it on our box. So please do! We'd love to have you all there and remember you for ages to come.

ALL 12 BASE GAME SCENARIOS REVEALED

We will not write stories and details about them all. Some of them you already know, some you anticipated and some you never heard of. These are the titles of all 12 base game scenarios. We will keep the rest to your imagination until the day when you finally get the Silver Coin package in front of your door. Oh... and what about the Trinity Expansion? We didn't forget. All is ready but we'll keep those as a secret for now, so you have something to explore and reveal.

  • Olm infestation
  • Ashgar Plague
  • Icy Winds
  • Black Death
  • Warring Kingdoms
  • The Spawn
  • Secrets (First of the 4 Hexen Trilogy)
  • Seasons (Second of the 4 Hexen Trilogy)
  • Dawn (Third of the 4 Hexen Trilogy)
  • The Hunt
  • Fractured Mind
  • Enygma (Community scenario)

Let us know which of them are you most excited about. And to ease the anticipation, we will do our best to upload another scenario to tabletopia soon. So you are able to see try and see before the release. But no promises though.

See you next time. We will get back to you next month with a short and relaxed update, so we can wish you all happy new year and pleasant holidays.

Stay safe, stay strong, drink some coffee or tea during these cold days and as always may your bags be full of silver coins ;)